.. _createPartyScreen_OnPortraitButtonClick: ======================================== createPartyScreen\:OnPortraitButtonClick ======================================== Event action for when a portrait button is clicked :: createPartyScreen:OnPortraitButtonClick(Index) **Parameters** * ``integer`` *Index* - 0 based index of portrait clicked **Returns** None **Notes** Selects the character for the portrait that is clicked Lua arrays use 1 based index when accessing arrays Calls the tolua_BaldurLUA_CScreenCreateParty_OnPortraitButtonClick00 function which calls the :ref:`CScreenCreateParty\:\:OnPortraitButtonClick` method **Example** A portrait button as defined in ``UI.MENU`` for the 5th character: :: button { area 561 317 56 86 bitmap lua "partyImport.character[5].portrait" clickable lua "partyImport.character[5].name ~= ''" action " createPartyScreen:OnPortraitButtonClick(4) " } **See Also** :ref:`createPartyScreen\:OnDoneButtonClick`, :ref:`createPartyScreen\:OnBackButtonClick`, :ref:`createPartyScreen\:OnCreateDeleteButtonClick`